A
few guiding principles behind these stories .
Scenarios have to deal
with identity; potentiality; life as opposed to narration; creating something
(art / love / fate) beyond the mere logic of getting born – existing - and
dying. Stories fundamentally oppose existentialism to predestination i.e how
can the characters shape their destinies ...or how do they have to submit to
pre-ordained logic?
The resort to double-plots
reciprocates the experience of film spectators witnessing an invented plot: it
places boxes within boxes. I'm not too keen on doppelgangers though: this may
be too contrived, a bit of a gimmick.
On narration. It can be
used to go beyond simple plots, and instead convey the experiential idea of the
world as multi-directional, complex. Simultaneous (and ultimately revealed to
be related) happenings. Multiplicity cf. "the thin red line” where the film keeps cutting to
naturalistic close-ups smack in the middle of the apparent main plot (the human
war going on). This deeply moving stance by Malick could be described as a stand against
Tarantino’s gimmick of trivial interludes designed to illustrate how “cool” his
characters are.
It is more
interesting to frame a plot element -such as a murder- within a context,
showing how
1) it derives from a succession of conditions
2) it affects the rest of the characters
3) it doesn't affect other, unrelated elements that go on. You could for instance cut to workers on their lunch-breaks catching the sun in a car-park, utterly oblivious to what is happening behind the trees.
1) it derives from a succession of conditions
2) it affects the rest of the characters
3) it doesn't affect other, unrelated elements that go on. You could for instance cut to workers on their lunch-breaks catching the sun in a car-park, utterly oblivious to what is happening behind the trees.
Sense of thriving
community
to reposition the (would-be main) plot within a more complex -and therefore not
necessarily relevant- setting (cf. the "Nena" synopsis).
The
danger with a certain school of story-telling is that it conceives and presents
every detail as necessarily meaningful and relevant -as if everything featured
during the course of the narration has to
complete the puzzle. Take the prime example of “Hot Fuzz”. I found it so
methodically crafted I had no problem second-guessing the scenes that were to
follow and its ultimate resolution. That is to say, “if character “A” does this at this stage, you can bet he will do that
later on.”
Real
life is not like that. The world out there could not care less what happens to
us; it only takes notice when our personal story has interpersonal
consequences. It is our subjectivity that assigns importance to our personal
fate. More often than not, the rest of the world is by and large unaffected and
indifferent.
In this respect, it may be more realistic to include random, unrelated interludes that don’t necessarily have to fit within the plot structure –and that hint at the heterogeneous nature of life or the world.
In this respect, it may be more realistic to include random, unrelated interludes that don’t necessarily have to fit within the plot structure –and that hint at the heterogeneous nature of life or the world.
In
a diegetic (i.e. plot-related) perspective, red herrings are also great fun:
they signal to viewers that not everything is necessarily what it seems and
must be interpreted in a single way. Bear in mind that unpredictability is
precisely the essence of joke punch-lines.
Structuring
a story gives an edge to details.
The
rearrangement of the narration, if done in a non-conventional manner, also
serves as a message in itself: for instance starting with a result and showing
the story as a flash-back, how we came to the establishing “first” scene. This
can convey the sense of ineluctability, of the character’s impotence. On the
other hand, adopting a conventional chronological progression could be said to
promote existentialism i.e. your actions define you. (On the same subject, one
could also reflect on how some religions perceive human lives as
predestined...)
Narration
as a distorted portrayal of reality: satire, fantasy...
The
journalist reports,
the artist expresses,
the ideologue conveys.
the artist expresses,
the ideologue conveys.
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